Virtual Stadium

Art Direction

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01 / Paralympics Australia · Paris 2024

VIRTUAL
STADIUM

From a virtual seat to a world of support.

2025 WEBBY AWARDSNomineeTechnical Achievement ↗
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02 / Overview

We took the virtual seat.
And built a stadium around it.

For Paris 2024, Paralympics Australia’s Virtual Seats campaign became an immersive digital destination. A place to explore, discover athlete stories and show support for the Australian team.

Client
Paralympics Australia
Agency / Year
SLIK / 2024
Role
Senior Art Director
Disciplines
Art Direction
Digital Experience
Motion & UI

THE CHALLENGE

Build on the Tokyo 2020 Virtual Seats campaign and create a more meaningful connection with the Australian Paralympic Team. Supporters needed more than a shareable asset: they needed ways to play, discover and connect with athletes.

THE IDEA

Take the experience beyond the purchase of a seat. Create a playful virtual stadium where supporters could discover athlete content, explore with an avatar and leave messages of encouragement.

MY ROLE

I led the campaign visuals, stadium art direction, UI, Speedy’s visual direction and motion direction. Working with SLIK’s multidisciplinary team, I brought those elements together into a connected supporter experience.

03 / From donation to participation

A seat was
just the beginning.

A personalised Virtual Seat became part of a bigger experience, connecting fundraising with exploration, content and messages of support.

A world to explore.

Elevated view of the stadium, showing the content zones, walkways and tiered seating around the central arena.

01 / Explore

Find your own way.

Walk, run and jump with Speedy. The arena’s paths and platforms turned the campaign into a place to discover at your own pace.

02 / Discover

Get closer to the athletes.

Content screens brought athlete stories, behind-the-scenes moments and Games information into the stadium. Information became part of the world to explore.

03 / Connect

A place to get behind the team.

The AUS Squad zone brought messages of encouragement into the experience, connecting individual supporters with the Australian Paralympic Team.

  • 01 / PERSONALISE

    Make it your own.

    Personalise a Virtual Seat with a name and team stickers.

  • 02 / EXPLORE

    Find your way.

    Move through the venue with Speedy and discover its different zones.

  • 03 / DISCOVER

    Get closer.

    Explore athlete stories, behind-the-scenes content and Games information.

  • 04 / CONNECT

    Show your support.

    Add encouragement for the Australian Paralympic Team.

Campaign interface showing a personalised virtual seat with a generic Your name here example and Australian team stickers.
A personal expression of support, made to share.

04 / One connected visual world

Meet Speedy.
Stay for the stories.

Speedy gave supporters a playful way to inhabit the stadium: walking, running, jumping and celebrating as they explored.

Campaign graphics, the venue, content screens and motion worked together to make the experience feel like one world.

Character
A playful guide through the stadium.
Interface
Clear destinations and content within the environment.
Motion
Movement and celebration that brought participation to life.
Speedy exploring the stadium’s AUS Squad zone. Silent gameplay excerpt; use the player controls to watch.
Speedy beneath a stadium screen showing Australian Para-athletes and a Games schedule.
Athlete stories and Games information became destinations within the venue.

05 / More ways to participate

A shared experience.
More than one way in.

Accessibility informed colour, type, language and navigation. A dedicated alternative interface gave supporters another way to reach key content beyond the immersive environment.

Elevated view of the immersive stadium showing the central arena, content zones and seating tiers.
01 / IMMERSIVE STADIUMExplore through space and movement.Supporters could navigate with Speedy and discover content on screens within the venue.
Alternative website interface with a text navigation sidebar, Today’s Highlights content cards and an Athlete Spotlight section.
02 / ACCESSIBLE INTERFACEReach the content another way.A dedicated interface organised highlights, athlete profiles and Games information through navigation beyond the 3D environment.

Designed around different needs.

The team worked with Paralympics Australia, Para-athletes and accessibility consultants. The 3D stadium had screen-reader limitations, so the alternative experience provided a separate route to content. SLIK describes it as closely following AA standards.

Read about the accessibility approach ↗

06 / Impact & credits

Support that went
beyond the seat.

Paris 2024Campaign scoreboard

New donors
10,332
Donated
$908,500
Messages of support
10,302
Brand engagement
400 hours

Campaign results reported by SLIK ↗

SELECTED PROJECT CREDITS

Client
Paralympics Australia
Agency
SLIK
Senior Art Director
Randle Juan
Collaboration
Creative, design, technology,
motion & accessibility